I ran into many problems and difficulties whilst trying to animate the train to bash into the building blocks. Problems that occured were:
Below is a video of the reactor tool being tested out.
-Table

This was basically done using boxes and chamferboxes. To get the triangular shaped part on the table, this was simply a box which were altered by dragging the vertices at the top of the box 'inwards'.
The books were simply 2 boxes with a 'boolean' tool used; this enabled me to create a look of pages within the book. Then the appropriate images were applied in the Material Editor.
-Plastic Chair
This was made out of one box and then modified by extruding certain polygons to get the legs and the back of the chair etc. The bevel, chamfer, inset and bridge tools were also used when creating the chair. I did find the bridge tool to be quite useful as it allows you to join up polygons together easily (this was used to join the back of the chair together).
The tutorial for this model can be found here: http://www.tutorialized.com/view/tutorial/Modeling-a-plastic-chair/27080.
The modelled room so far:
-Hoop Game
This was very simple to make, just 3 simple shapes (chamferbox, capsule, sphere and a torus). Then the text tool was used and extruded to be placed onto the chamferboxes.
